Sunday, December 14, 2008
This is a rough cover for the film I'm working on right now. I'm storyboarding this full-length live action independent feature and I can't wait to hit the set for this one. It's beautiful and poetic, so I was trying to capture that feeling here. I won't be posting any more than this for the film until it's released, but I promise you, this thing will - be - beeeaaaauuuuutiful!
Wednesday, December 3, 2008
And the Winner Is...
Yay! Just found out that it won the Concrete Jungle Contest. Here's the Winner's Page. It's going to be the cover art for the DVD and DVD menu for QD3's upcoming documentary "Concrete Jungle." A market I never considered, but definitely open to, as being a jack of all trades.
Friday, November 21, 2008
another entry
Hey, Howdy, Hey! (50 bonus points if you can name that animation reference). This was another submission that I didn't have time to take to finish, but I thought I'd throw it their way anyways. Ehhhhh, I'm only going to finish it if I'm asked to. I'm a little busy at the moment. Yay wood grain! By the way, the reference "Hey, Howdy, Hey" comes from Toy Story 2. It's the record that Jessie, Woody, and the Prospector sing to. Woody and Jessie run and dance on the record while it spins. What a nerd I am.
Tuesday, November 18, 2008
This is a little job that I did for my uncle. It's a picture of he and my aunt that was water damaged after their last house caught fire. It was in poor shape as you can see. It's missing large areas of the image, especially on her, so I did all I could to graph it from other areas. That highlight on the back of her head was bugging me too.
Wednesday, November 12, 2008
Monday, November 10, 2008
Ok, sooo...I'm not happy with the text, but I'm using it as a placeholder for now, until I find another type that I like (this one makes my piece look to asian). I'm trying to do a neon sign look. Still considering some other clever ideas for the text, I just need to figure out how to make them work. The arrows are more placeholders. I haven't even touched the ground, but it'll be fairly simple anyways. Most of it will be in a motion blur. After all that, I'm just going to unify some of my hues in the skin more. It's not quite matching the palette. Bla bla bla...goodnight.
Sunday, November 9, 2008
Tuesday, November 4, 2008
Yay! Sketchbook!
Tuesday, September 23, 2008
Got bored last night...what have I done?
For all of those who aren't paintball savvy, this is a Halo B loader. At least it was before I desecrated it. It's a container that loads your paintballs into the chamber very very quickly. I'm getting back into my paintball game and thought I'd add a little illustrated flavor into it. Of, course I'd be open to doing commissions.
Wednesday, September 17, 2008
Monday, September 15, 2008
New Sketchbook
Friday, September 5, 2008
Thursday, September 4, 2008
Old Ma Robot-Process
The goal for this one was to experiment with Golden Acrylic's Digital Ground Medium. It's a medium that will pick up vivid prints from an inkjet printer and can be applied to any surface. Here's the subject thumbnail sketch with Tombow markers and Prisma Eagle Series black pencil. Just your typical sweet, elderly female robot with gears for curlers, holding up her copper wire hair.
This is the step after the designing of the subject. After painting on the canvas, I apply the non-porous gloss digital ground medium to the areas I wish to print. I haven't used it before, so I gave it two healthy coats and let it dry before scanning it.
Once scanned, I send it into the collage stage in Photoshop. I decided to keep the printed objects achromatic and just let the color of the background show through the negative spaces. I just used images of chain gears and scrap copper wire. Now it was time to print. I used a typical "U"-shaped feed printer and found some dificulty, but not too much. Golden recommends to used a straight-feed or an "L"-feed printer.
The print came out amazingly sharp with fidelity in the gradations. Then I just painted the copper wire on top of that and had a little fun with my new comb brush over the face to get more of a polished steel look. After all the big stuff was done. I brushed on the Golden digital topcoat UV gel to protect the print areas and punch up the true saturation of the print. Clean up this and that, cut it to size, then...BAM! Time to get my real work done. It was fun beacause it married two aproaches that I cherish- digital and traditional. A special thanks to Steve at Continental Art Supply for agressively recommending the digital media kit to me.
This is the step after the designing of the subject. After painting on the canvas, I apply the non-porous gloss digital ground medium to the areas I wish to print. I haven't used it before, so I gave it two healthy coats and let it dry before scanning it.
Once scanned, I send it into the collage stage in Photoshop. I decided to keep the printed objects achromatic and just let the color of the background show through the negative spaces. I just used images of chain gears and scrap copper wire. Now it was time to print. I used a typical "U"-shaped feed printer and found some dificulty, but not too much. Golden recommends to used a straight-feed or an "L"-feed printer.
The print came out amazingly sharp with fidelity in the gradations. Then I just painted the copper wire on top of that and had a little fun with my new comb brush over the face to get more of a polished steel look. After all the big stuff was done. I brushed on the Golden digital topcoat UV gel to protect the print areas and punch up the true saturation of the print. Clean up this and that, cut it to size, then...BAM! Time to get my real work done. It was fun beacause it married two aproaches that I cherish- digital and traditional. A special thanks to Steve at Continental Art Supply for agressively recommending the digital media kit to me.
Saturday, August 9, 2008
Thursday, August 7, 2008
Saturday, July 19, 2008
The Birdman
A couple days ago, I saw a unique individual walking past my house, holding up a parrot on his finger. It turns out my parents knew him, but I've been out of the loop for a while, because of school. He sauntered along the street, with his head fixed on his crooked neck. Then he paused for a minute, looked about the neighbors yard and spoke to the bird quietly as he shaded the parrot with the bill of his stained baseball cap. The odd man chuckled like he was gossiping with a friend and moved along down the street. I said to my self as we pulled out of the driveway, I'm drawing you when we get back!
Wednesday, July 2, 2008
Saturday, June 28, 2008
Sunday, June 22, 2008
Finally Free From the Madness
Thursday, June 12, 2008
Buffalo Bruce's
Probably one of the coolest places ever, Buffalo Bruce's coffee and mercantile has the fun-kiest environment. It's a family-owned coffee house that invites all sorts of arts crafts and music. If you're ever in San Fernando, CA, you must check this place out and have a cup. Yes, there are chairs hung on the wall. I tried to capture this place's funkiness, but damn it's funky!
Sunday, June 1, 2008
THE KOOS!
This piece is dedicated to the love-hate relationship that I have with my girlfriend's dog Tikoos (it means "mouse" in Indonesian, but I think of it more as a squirrel). He's a long-haired chiwawa. I'm house sitting for her and her parents while they're out in Hawaii riding dolphins and eating macadamia nut and pineapples.
He'll start yapping at anything. He'll bark at the freakin grass growing. You could yell "Damnit Tikoos, SHUT UP", but he'll cower to half his size, look back at you with his naturally scared-looking eyes and shiver. Then you feel like a jackass. Tikoos will hop up on you lap later and expose his belly to you in submission.
I should make a comic strip of him attacking the crows in the back yard. It's really funny, 'cause he's only about 3 lbs and those crows can snatch him by his long butt hair and fly off with him.
Saturday, May 31, 2008
This is a work in progress for a potential olympic commercial; a project undertaken during our senior year at San Jose State. There are still many things to sweeten and add into this piece, but it's prep work for this project shows a promising end result. Team Awesomeness, the muscle behind the work is broken down to the following elements:
Sean Petrilak (Muah) - Storyboards, Directing
Scott LaFleur - Animation
Jon Mendez - Environment and Prop Design
Derek Brand - Character Design and Research
Jesse Warren - Maya Modeling Master
You can find everyone except Jesse in my link list. They're going to kill me for putting it up at this stage, but the publicity couldn't hurt them (being that they're recent grads). I'm changing the stadium colors to match our color key and adding some more elements in the scene, such as the crouwd and animating some female olympic gymnasts in the foreground in the beginning. Oh yeah, the sound. Most of these things like the bad sound effects are placeholders for the final. Enjoy!
Friday, May 30, 2008
Wednesday, May 14, 2008
Tuesday, April 29, 2008
Sunday, April 20, 2008
I'm making a maquette out of Rocket Pop for the BFA gallery coming up in a couple weeks. Here's the second day's work on him. The first day was getting the armature and the pose down right. I've changed the pose of the fella from before just a little bit, as posted above. My comrades Andrew, Andrea and Januel are sculpting their prize characters as well. I'll keep snapping some shots of the progress to show in here.
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